Meanwhile, Cranky Kong makes his long-awaited debut as a playable character, and can use his cane as a pogo stick – Scrooge McDuck style – to not only jump higher, but also to allow DK to jump across surfaces and enemies he otherwise couldn’t (such as thorny brambles or enemies with spiked Viking helmets). Along the way, DK can team up with the other Kongs who, in addition to granting the player two extra hit points, come with their own special abilities.ĭiddy Kong, returning from DKCR, comes equipped with a jetpack, allowing DK to hover for a short time. This time around, he can also pluck certain objects from the ground, as well as pick up certain enemies to throw them at others. He still runs, jumps, rolls, pounds the ground, and throws barrels. Players primarily control Donkey Kong, of course.
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Though the old tradition of one boss per world means that such encounters are limited at six, each one of them provides a clever challenge that’s full of creativity. This is also true of the game’s boss fights. The level design of Tropical Freeze is an utter delight the whole way through. But there’s not a stage in the entire game that falls back on recycling a level concept brought up earlier in the adventure.
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There are a few shared elements between stages, namely the collectible puzzle pieces and K-O-N-G letters that are hidden within them (the puzzle pieces unlocking extras such as concept art and music, while nabbing every K-O-N-G letter in every stage of a world unlocks that world’s secret temple stage).
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Tropical Freeze almost epitomizes a “you know what would be awesome” mentality…as in, it’s all too easy to imagine the folks at Retro Studios exclaiming “you know what would be awesome?” right before they pitched their ideas. Every stage introduces new mechanics and gameplay elements, making every last level feel fresh and original. The level design of Tropical Freeze is among the best you’ll ever find in a platformer (or any genre, for that matter). It’s within its gameplay and level design that Donkey Kong Country: Tropical Freeze becomes a work of art. Of course, any semblance of plot is really just an excuse to get DK off his keister and into those platforming stages. But DK is not one to simply let it go, and he, along with Diddy, Dixie and good ol’ Cranky, set off on an adventure across multiple islands to take back their home from the Snowmads. Doing their best Elsa impression, the Snowmads freeze the entire island and make themselves at home, banishing the Kongs in the process. The story here is that a gang of Vikings called the Snowmads (comprised of arctic animals like walruses and penguins) have invaded Donkey Kong Island.
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Tropical Freeze – being Retro’s second go at the series – was able to break free from the familiarity of Returns and craft an identity of its own for the series. But while Returns was an excellent game in its own right, it often relied on falling back to nostalgic memories of the original 1994 Donkey Kong Country on SNES. Now, Tropical Freeze has been given a second chance on the Nintendo Switch, in hopes that it can finally find the audience it so rightfully deserves.Īlthough the core game is mostly unchanged from its release on the Wii U four years ago (save for some touch-ups with the graphics, and some new character animations), DKC: Tropical Freeze is more than worth another go on the Switch, as it remains one of the finest platformers ever made.īeing a follow-up to Donkey Kong Country Returns, Tropical Freeze adopts the basic blueprint of its predecessor. It quickly became a cult classic for many, due to its pitch-perfect gameplay, impeccable level design, and God-tier soundtrack, but it never became the best-seller it should have been. This immediately led to unfair criticisms towards Tropical Freeze and, coupled with questionable marketing, a delayed launch, and the overall under performance of the Wii U, Tropical Freeze failed to receive the mass-appreciation it truly deserved. People were bafflingly disappointed that the studio opted to create a second DKC title under their belt (apparently forgetting how good Donkey Kong Country Returns was), and were clamoring for the developer to return to the then-dormant Metroid franchise (apparently forgetting Retro already made three titles in that series). When Retro Studios revealed Donkey Kong Country: Tropical Freeze at E3 2013, it was received with a lukewarm reception. Release Date: 4 th of May, 2018 (Worldwide)
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8:02 am Published by themancalledscott 3 Comments